Microsoft has invented three new VR technologies that will be showcased this week at the User Interface Software and Technology (UIST).
Unlike other manufactures, Microsoft has decided to set its own trend on the technology. The first Microsoft VR technology is to enable users to experience VR in open locations like the park.
This technology sounds surreal because while walking down a familiar road, you get to travel to a VR location as well. While safety may have been an issue, Microsoft had that factored in as well since the Dream Walker system detects the real environment and offers redirection to the user.
Prior to the user’s walk, the systems plan out a path that is similar to the real world environment. When variations arise, the systems adjust the direction and introduce road blocks as safety measures for evading danger.
The second technology that Microsoft has come up with is the Capstan Crunch which is a new style haptic controller. Unlike the older version, this haptic controller packs small internal motors that create resistance.
This controller magnifies a user’s hand strength in order to create resistance as opposed to the previous controllers which had large motors to resist forces of the user’s hand.
Lastly, Microsoft’s third technology uses eye tracking to enhance the VR experience. Through the Mise-Unseen system, VR picks which direction the user is looking and adjusts the environment in a similar fashion without stalling the user’s experience which is pretty awesome.