Sandra Morgan, the chairwoman of the Nevada Gaming Control Board (NGCB), not only became just the second woman to oversee the agency, but recently at an UNLV Gaming and Hospitality event, she expressed her optimism for the future of gambling.
“Skill-based slot machines have not gained significant popularity on the casino floor, but there are still innovators developing these types of games to gain better traction with a younger demographic.” She said.
Nowadays, Generation Y (also known as Millennials), are not so keep on traditional slot machines, which has led to operators and gaming manufacturers investing in games of the future. In 2018, land-based casino venues established that skill-based terminals failed to deliver on revenue, rendering them unfit for purpose. Melissa Price, the Senior VP of Product Strategy for Caesars Entertainment, claimed that skill-based games inside casinos “was a big learning experience for all of us!”. Despite skill-based games being a touchy subject, research suggests that 7 in 10 casinos plan to make use of the latest innovation in gambling. But Gamblit, the leading skill-based game creator has announced redundancies at its headquarters in California. One of Gamblit’s main competitors; GameCo, was recommended by the NGCB for a gambling license, but Morgan has insisted that interest from casinos to offer skill-based games, has been minimal.
However, Morgan revealed the NGCB is reviewing the Wire Act from the US Department of Justice (DOJ), where several state attorneys and lottery associations are calling on the governing body to reconsider the act, but efforts could be seen as futile, what with the DOJ Deputy General, Rod Rosenstein, due to resign from office.
“The latest opinion threatens online gambling in the four states where such laws have been passed, as well as internet lottery games and multistate formats such as Powerball and Mega Millions. We’re still reviewing the memorandum and looking at potential options.” She said.